<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Get Info: #1bitwoodblocks</title>
    <description>Posts tagged “1bitwoodblocks” — Blog of independent game and app developer Matt Sephton. Featuring vintage Macintosh, game development, digital artwork, Japanese esoterica, video game reviews, hacks and tips, and much more.</description>
    <link>https://blog.gingerbeardman.com/tag/1bitwoodblocks/</link>
    <atom:link href="https://blog.gingerbeardman.com/tag/1bitwoodblocks/index.xml" rel="self" type="application/rss+xml"/>
    <pubDate>Wed, 01 Jul 2026 16:09:47 +0000</pubDate>
    <lastBuildDate>Wed, 01 Jul 2026 16:09:47 +0000</lastBuildDate>
    <generator>Jekyll v4.4.1</generator>

    
      
        <item>
          <title>Open Studios: Christmas 2022</title>
          <description>&lt;p&gt;This weekend I’m taking part in Christmas Open Studios at Krowji in Redruth.&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;FRI 2nd Dec, 5pm–9pm&lt;/li&gt;
  &lt;li&gt;SAT 3rd Dec, 10am–4pm&lt;/li&gt;
  &lt;li&gt;SUN 4th Dec, 10am–4pm&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;See you there!?&lt;/p&gt;

&lt;p&gt;You’ll be able to buy my art and play my games.&lt;/p&gt;

&lt;p&gt;More info: &lt;a href=&quot;https://www.krowji.org.uk/open-studios/&quot;&gt;www.krowji.org.uk/open-studios/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/open-studios-2022-dec.jpg&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;
</description>
          <author>by Matt Sephton</author>
          <pubDate>Fri, 02 Dec 2022 00:00:00 +0000</pubDate>
          <link>https://blog.gingerbeardman.com/2022/12/02/open-studios-christmas-2022/</link>
          <guid isPermaLink="true">https://blog.gingerbeardman.com/2022/12/02/open-studios-christmas-2022/</guid>
        </item>
      
    
      
        <item>
          <title>Turning an iPad Pro into the Ultimate Classic Macintosh</title>
          <description>&lt;p&gt;I’ve started work on the next in my &lt;a href=&quot;/tag/1bitwoodblocks/&quot;&gt;1-bit Woodblocks&lt;/a&gt; series: “Tekagami” (Ito Shinsui’s “Hand Mirror”). So it’s a good time to talk about how I turned an iPad Pro into the ultimate Classic Macintosh.&lt;/p&gt;

&lt;p class=&quot;tofigure&quot;&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/ultimate-classic-macintosh-1.jpg&quot; alt=&quot;JPG&quot; title=&quot;One of my drawings in Deneba UltraPaint on System 7, running in a Macintosh emulator on an iPad Pro&quot; /&gt;&lt;/p&gt;

&lt;h2 id=&quot;emulators&quot;&gt;Emulators&lt;/h2&gt;

&lt;p&gt;Both Macintosh emulators available on iOS we’re ported by &lt;a href=&quot;https://Twitter.com/maczydeco&quot; title=&quot;@maczydeco&quot;&gt;@maczydeco&lt;/a&gt; who has done an amazing job making them feel truly at home on iOS. Many thanks! They need to be built from source using Xcode but it’s a pretty straight forward process.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Mini vMac&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;Supports System 1.1 to 7.5.5&lt;/li&gt;
  &lt;li&gt;Limited RAM and CPU emulation&lt;/li&gt;
  &lt;li&gt;File Sharing via bespoke method&lt;/li&gt;
  &lt;li&gt;No dynamic screen resolution changing&lt;/li&gt;
  &lt;li&gt;Odd interface using Control key shortcuts&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;https://github.com/zydeco/minivmac4ios&quot;&gt;Source code&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;BasiliskII&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;Supports System 7.0 to 8.1&lt;/li&gt;
  &lt;li&gt;Advanced RAM and CPU emulation&lt;/li&gt;
  &lt;li&gt;File Sharing via mapped folder&lt;/li&gt;
  &lt;li&gt;Dynamic screen resolutions through Monitors control panel, or automation&lt;/li&gt;
  &lt;li&gt;Native iOS interface for settings panel, negating all the issues with the desktop GUI&lt;/li&gt;
  &lt;li&gt;We have a winner!&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;https://github.com/zydeco/macemu/wiki/BasiliskII-for-iOS&quot;&gt;Source code&lt;/a&gt; (use the &lt;code class=&quot;language-plaintext highlighter-rouge&quot;&gt;ios&lt;/code&gt; branch)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&quot;file-sharing&quot;&gt;File Sharing&lt;/h2&gt;

&lt;p&gt;This works a treat in both emulators, but the experience is better in BasiliskII.&lt;/p&gt;

&lt;p&gt;With Mini vMac you need to run a special file import app, and then whilst it’s open use iOS Share Sheet to send a file to Mini vMac. These extra steps are just enough friction to make the emulator annoying to use.&lt;/p&gt;

&lt;p&gt;With BasiliskII things are easier as it has a drive mapped to the app’s file sharing folder. You can use the Share Sheet in the same way as Mini vMac, but you can also simply copy/move a file to the BasiliskII folder and it will be accessible inside the emulator. The only gotcha with this approach is that you’re best moving the file to the emulated system’s main disk drive otherwise you’ll encounter various oddities with certain apps that don’t know how to cope with files located on this type of drive.&lt;/p&gt;

&lt;h2 id=&quot;screen-resolutions&quot;&gt;Screen Resolutions&lt;/h2&gt;

&lt;p&gt;The original Macintosh had a native screen resolution of 512×342.&lt;/p&gt;

&lt;p&gt;Conceptually, the iPad has a logical screen resolution of 1024×768, which when running in pixel doubled mode equates to 512×384. A pretty good match. Specifically, the native resolution varies according to the model of iPad or iPhone you are using.&lt;/p&gt;

&lt;p&gt;I use an iPad Pro 12.9” which has a native resolution of 2732×2048, pixel doubled that means 1366×1024, and pixel quadrupled 683×512. Targeting this ballpark of resolution means user interface elements will be around the &lt;a href=&quot;https://developer.apple.com/design/human-interface-guidelines/ios/visual-design/adaptivity-and-layout/&quot;&gt;magic 44pt tappable area&lt;/a&gt;, so that fingertip interactions are accurate, predictable and enjoyable.&lt;/p&gt;

&lt;p&gt;Of course the iPad can flip between landscape and portrait orientations on demand, which means BasiliskII supporting the Monitors control panel is a big win.&lt;/p&gt;

&lt;p&gt;So I added a bunch of custom resolutions to the BasiliskII soure code to add support for both pixel-doubled and pixel-quadrupled resolutions, in both portrait and landscape, with and without room for the software keyboard. I can switch between these resolutions with keyboard shortcuts. Which leads nicely on to…&lt;/p&gt;

&lt;h2 id=&quot;custom-keyboards&quot;&gt;Custom Keyboards&lt;/h2&gt;

&lt;p&gt;Both emulators share the same software keyboard mechanism. The keyboard layouts are user-editable as JSON and &lt;a href=&quot;https://github.com/zydeco/macemu/tree/ios/BasiliskII/src/iOS/Keyboard%20Layouts&quot;&gt;compiled&lt;/a&gt; into a custom format.&lt;/p&gt;

&lt;p&gt;So I put together a &lt;a href=&quot;https://github.com/gingerbeardman/artworks-keyboard&quot;&gt;custom keyboard layout&lt;/a&gt; that can be used in either emulator that gives me quick thumb access to tools and shortcuts in my most used apps: artWORKS and UltraPaint. It works for both apps as they are closely related, sharing a lot of code and resources.&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/ultimate-classic-macintosh-2.png&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;

&lt;p&gt;With this keyboard layout I’m not only relabelling the function keys, but also replacing some key codes to reposition keys for my own purposes. The apps don’t respond to function keys so I use macros and Apple Events to get things to work &lt;a href=&quot;/2021/04/19/automating-interactions-using-apple-events/&quot;&gt;as detailed in another post&lt;/a&gt;.&lt;/p&gt;

&lt;h2 id=&quot;how-does-the-experience-compare-to-a-real-macintosh&quot;&gt;How does the experience compare to a real Macintosh?&lt;/h2&gt;

&lt;p&gt;The most important aspect of this setup is that it runs System 7 and the various apps I use. That is the core of my classic Macintosh experience and the goal I had in mind. The hardware running System 7 is merely a conduit.&lt;/p&gt;

&lt;p&gt;That said, the iPad Pro is more portable, reliable and capable than my real Macintosh. That’s 30 years of hardware progress for you.&lt;/p&gt;

&lt;p&gt;The iPad’s display in particular is a huge differentiator—it can assume so many different resolutions it should be thought of as a collection of displays rather than just a single one.&lt;/p&gt;

&lt;p&gt;Apple Pencil is very similar in feel to my Wacom ArtPad II, but with the single huge improvement that you’re drawing directly on the screen. Drawing with an Apple Pencil on System 7 is every bit as good as drawing in a native iPad app.&lt;/p&gt;

&lt;p&gt;iOS is only a swipe away: download classic software using a modern web browser like Safari, expand archives more quickly with Files or Documents, watch videos picture-in-picture, search your Inside Macintosh PDFs in Books, listen to streaming music, and so many other things that aren’t doable (or at least are extremely difficult to do) on a real classic Macintosh.&lt;/p&gt;

&lt;p&gt;Bluetooth keyboards just work. The new/recent mouse pointer support in iOS also works. You could even plug the iPad into an external display to go full circle back to a desktop computer.&lt;/p&gt;

&lt;p&gt;This setup gives me the best of both old and new worlds, and that’s why I refer to it as the Ultimate Classic Macintosh.&lt;/p&gt;

&lt;h3 id=&quot;related-posts&quot;&gt;Related posts&lt;/h3&gt;

&lt;ul&gt;
  &lt;li&gt;Turning an iPad Pro into the Ultimate Classic Macintosh&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;/2021/04/21/building-basiliskii-for-ios/&quot;&gt;How to install BasiliskII on your iPad&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;/2021/04/19/automating-interactions-using-apple-events/&quot;&gt;Exploring Custom Keyboards and Automation&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;/2021/03/28/changing-the-size-of-toolbar-items-using-resedit/&quot;&gt;Optimising Macintosh app toolbars for touch&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;/2021/04/24/macintosh-drawing-software-compared/&quot;&gt;Macintosh drawing software compared&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;/2021/04/25/mixing-external-tools-across-deneba-software/&quot;&gt;Mixing External Tools across Deneba software&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;/2021/04/30/my-system-7-software-choices/&quot;&gt;My System 7 software choices&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;/2021/05/03/interoperability-of-system-7-and-ios/&quot;&gt;About the interoperability of System 7 and iOS&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;elsewhere&quot;&gt;Elsewhere&lt;/h3&gt;

&lt;ul&gt;
  &lt;li&gt;2021-03-29—&lt;a href=&quot;https://www.macobserver.com/cool-stuff-found/emulating-mac-plus-ios/&quot;&gt;The Mac Observer&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;2021-04-18—&lt;a href=&quot;https://news.ycombinator.com/item?id=26854990&quot;&gt;Hacker News&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;2021-04-19—&lt;a href=&quot;https://boingboing.net/2021/04/19/ipad-pro-turned-into-the-best-classic-mac-there-ever-was.html&quot;&gt;Boing Boing&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;2021-04-19—&lt;a href=&quot;https://www.idownloadblog.com/2021/04/19/ipad-pro-classic-macintosh-emulator/&quot;&gt;iDownloadBlog&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;2021-04-19—&lt;a href=&quot;https://www.loopinsight.com/2021/04/19/turning-an-ipad-pro-into-the-ultimate-classic-macintosh/&quot;&gt;The Loop&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;2021-04-22—&lt;a href=&quot;https://www.fredzone.org/et-si-vous-transformiez-votre-ipad-en-macintosh-portable-2828&quot;&gt;FredZone&lt;/a&gt; (in French)&lt;/li&gt;
  &lt;li&gt;2021-04-23—&lt;a href=&quot;https://gizmodo.com/this-artist-turned-their-ipad-pro-into-a-classic-macint-1846749495&quot;&gt;Gizmodo&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;2021-04-23—&lt;a href=&quot;https://pxlnv.com/linklog/classic-macintosh-painting/&quot;&gt;Pixel Envy&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;2021-04-26—&lt;a href=&quot;https://www.igen.fr/ipad/2021/04/un-ipad-pro-sous-systeme-7-pour-dessiner-en-noir-et-blanc-122071&quot;&gt;iGeneration&lt;/a&gt; (in French)&lt;/li&gt;
&lt;/ul&gt;
</description>
          <author>by Matt Sephton</author>
          <pubDate>Sat, 17 Apr 2021 00:00:00 +0000</pubDate>
          <link>https://blog.gingerbeardman.com/2021/04/17/turning-an-ipad-pro-into-the-ultimate-classic-macintosh/</link>
          <guid isPermaLink="true">https://blog.gingerbeardman.com/2021/04/17/turning-an-ipad-pro-into-the-ultimate-classic-macintosh/</guid>
        </item>
      
    
      
        <item>
          <title>Asanegami (Morning Hair)</title>
          <description>&lt;p&gt;Second in my series &lt;a href=&quot;/tag/1bitwoodblocks/&quot;&gt;1-bit Woodblocks&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;I’ve just finished “Asanegami” (Morning Hair) so I thought I’d go into a few of my favourite details!&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;eyes&lt;/li&gt;
  &lt;li&gt;eyebrows&lt;/li&gt;
  &lt;li&gt;background&lt;/li&gt;
  &lt;li&gt;lips&lt;/li&gt;
  &lt;li&gt;comb/history&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I spent a long time adding and refining eye details, my reasoning being that these are the first thing you look at.&lt;/p&gt;

&lt;p&gt;Also I went without “blusher” skin tone shading around the eyes, the amount of which varies depending on which impression of the original you’re looking at.&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-eye.png#compare&quot; alt=&quot;PNG&quot; /&gt; &lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-eye-orig.png&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;

&lt;p&gt;The eyebrows were quite tricky, I tried layering multiple dither patterns but was never happy with how they looked. In the end I cheated by copying sections from the shadowy area lower down the image that had just the right gradient! Everything is a remix.&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-eyebrow.png#compare&quot; alt=&quot;PNG&quot; /&gt; &lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-eyebrow-orig.png&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;

&lt;p&gt;The original background is quite busy. I tried being faithful to it but I was never happy with how it looked. Too noisy.&lt;/p&gt;

&lt;p&gt;So I used one of my own “noise” dithered patterns. I’m quite proud of these patterns and wonder if they are unique? They strike a good balance of order/chaos.&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-bg.png#compare&quot; alt=&quot;PNG&quot; /&gt; &lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-bg-orig.png&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;

&lt;p&gt;On most impressions of Morning Hair the lips are a graduated pink fade, so I spent a while finding two complementary dither patterns that would give the same effect. Getting the exact shape of the lips was the moment I realised I was on the home straight with this drawing.&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-lips.png#compare&quot; alt=&quot;PNG&quot; /&gt; &lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-lips-orig.png&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;

&lt;p&gt;In 1930 authorities considered “Morning Hair” too provocative and banned it under the Peace Preservation Law. Seventy of its hundred copies had sold and the remaining thirty were destroyed. 😱&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-comb.png#compare&quot; alt=&quot;PNG&quot; /&gt; &lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-comb-orig.png&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;

&lt;p&gt;I thought it would be a fun modern twist to replace the comb with an iPhone showing Instagram!&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-comb-ophone.png#compare&quot; alt=&quot;PNG&quot; /&gt; &lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/compare-1bit-asanegami-comb.png&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;

&lt;p&gt;As always I used a mix of old and new technology to create this piece.&lt;/p&gt;

&lt;p&gt;Old: UltraPaint on Macintosh System 7.1
New: Macintosh emulator on iPad Pro 12.9”&lt;/p&gt;

&lt;p&gt;My interpretation of Torii Kotondo’s “Morning Hair” will be available to purchase as print “1-bit Woodblock: Asanegami” very soon.&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/1bit-asanegami.png&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;
</description>
          <author>by Matt Sephton</author>
          <pubDate>Mon, 22 Mar 2021 00:00:00 +0000</pubDate>
          <link>https://blog.gingerbeardman.com/2021/03/22/asanegami-morning-hair/</link>
          <guid isPermaLink="true">https://blog.gingerbeardman.com/2021/03/22/asanegami-morning-hair/</guid>
        </item>
      
    
      
        <item>
          <title>Kamisuki (Woman Combing her Hair)</title>
          <description>&lt;p&gt;Woman Combing her Hair (Portrait of Kodaira Tomi) original by Hashiguchi Goyô, 1920. This work-in-progress by me, 2020–date. First in my &lt;a href=&quot;/tag/1bitwoodblocks/&quot;&gt;1-bit Woodblocks&lt;/a&gt; series.&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/1bit-kamisuki-ultrapaint.png&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;

&lt;p&gt;My process involves both modern software (custom image processing tool &amp;amp; custom build of a Macintosh emulator) and old technology (1992 Macintosh Classic &amp;amp; period Wacom ArtPad II tablet, Deneba UltraPaint, Dave Theurer’s DeBabelizer) it’s such a zen experience.&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://pbs.twimg.com/media/EwW7GeQWEAYXbGt.jpg&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;

&lt;p&gt;This piece will be for sale as a print very soon.&lt;/p&gt;

&lt;p&gt;&lt;img src=&quot;https://cdn.gingerbeardman.com/images/posts/1bit-kamisuki.png&quot; alt=&quot;PNG&quot; /&gt;&lt;/p&gt;

&lt;p&gt;A little more about the back story of this piece. I was inspired by &lt;a href=&quot;https://twitter.com/SusanKare&quot;&gt;@SusanKare&lt;/a&gt;’s interpretation of Goyo’s “Woman Combing her Hair” drawn on the original Macintosh, featured as part of its launch, and later on the MacPaint packaging.&lt;/p&gt;
</description>
          <author>by Matt Sephton</author>
          <pubDate>Mon, 15 Mar 2021 00:00:00 +0000</pubDate>
          <link>https://blog.gingerbeardman.com/2021/03/15/kamisuki-woman-combing-her-hair/</link>
          <guid isPermaLink="true">https://blog.gingerbeardman.com/2021/03/15/kamisuki-woman-combing-her-hair/</guid>
        </item>
      
    
      
        <item>
          <title>1-bit Woodblocks</title>
          <description>&lt;blockquote class=&quot;twitter-tweet&quot;&gt;&lt;p lang=&quot;en&quot; dir=&quot;ltr&quot;&gt;Classic Mac on iPad is also great in Portrait!&lt;br /&gt;&lt;br /&gt;Double height resolution scales to fit very closely.&lt;br /&gt;&lt;br /&gt;iPad Pro 12.9&amp;quot; = 2048x2732&lt;br /&gt;Macintosh Portrait @ 4x = 2048x2760&lt;br /&gt;&lt;br /&gt;Install Mini vMac on your iPad from the source on GitHub:&lt;a href=&quot;https://t.co/5t1iXBv0kc&quot;&gt;https://t.co/5t1iXBv0kc&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Thanks &lt;a href=&quot;https://twitter.com/maczydeco?ref_src=twsrc%5Etfw&quot;&gt;@maczydeco&lt;/a&gt;! &lt;a href=&quot;https://twitter.com/hashtag/MARCHintosh?src=hash&amp;amp;ref_src=twsrc%5Etfw&quot;&gt;#MARCHintosh&lt;/a&gt; &lt;a href=&quot;https://t.co/yDj0MqkC5F&quot;&gt;pic.twitter.com/yDj0MqkC5F&lt;/a&gt;&lt;/p&gt;&amp;mdash; Matt Sephton🎴 (@gingerbeardman) &lt;a href=&quot;https://twitter.com/gingerbeardman/status/1375215086806138885?ref_src=twsrc%5Etfw&quot;&gt;March 25, 2021&lt;/a&gt;&lt;/blockquote&gt;
&lt;script async=&quot;&quot; src=&quot;https://platform.twitter.com/widgets.js&quot; charset=&quot;utf-8&quot;&gt;&lt;/script&gt;

</description>
          <author>by Matt Sephton</author>
          <pubDate>Sat, 13 Mar 2021 00:00:00 +0000</pubDate>
          <link>https://blog.gingerbeardman.com/2021/03/13/1bit-woodblocks/</link>
          <guid isPermaLink="true">https://blog.gingerbeardman.com/2021/03/13/1bit-woodblocks/</guid>
        </item>
      
    

  </channel>
</rss>
