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    <title>Get Info: #2000</title>
    <description>Posts tagged “2000” — Blog of independent game and app developer Matt Sephton. Featuring vintage Macintosh, game development, digital artwork, Japanese esoterica, video game reviews, hacks and tips, and much more.</description>
    <link>https://blog.gingerbeardman.com/tag/2000/</link>
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    <pubDate>Mon, 06 Jul 2026 14:37:40 +0000</pubDate>
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          <title>Review: Bishi Bashi Special</title>
          <description>&lt;p&gt;&lt;img src=&quot;https://64.media.tumblr.com/tumblr_lab17u3uMy1qbfpni.png&quot; alt=&quot;Bishi Bashi Special&quot; /&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Attention! Ready? Go!&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Bishi Bashi Special&lt;/em&gt; is a set of games originally found on a pair of Konami arcade machines, the PlayStation version of which allowed up to 8 players using two multi-taps and featured 85 completely mental minigames. This was all years before &lt;a href=&quot;http://www.mobygames.com/game/warioware-inc-mega-microgame&quot;&gt;Wario Ware, Inc.&lt;/a&gt;, &lt;a href=&quot;http://www.mobygames.com/game/wii-party&quot;&gt;Wii Party&lt;/a&gt; or any other mini-game compilations came along.&lt;/p&gt;

&lt;p&gt;The games featured such things as body builders on pogo sticks jumping for a piece of meat (“Meat Catcher”), a dance-off to get the biggest afro (“Perm Mania”), a bride throwing wedding cake down the aisle (“Hyper Pie”), juggling cavemen eating different colored balls (“Uncle Bean”), and others with names like “Uncle Launcher”, “Robo Docking” and “Touch Tone Mania”. The games used control schemes that will be familiar to many a game player - for example button bashing like &lt;a href=&quot;http://www.mobygames.com/game/track-field&quot;&gt;Track and Field&lt;/a&gt;, pattern repetition like &lt;a href=&quot;http://www.mobygames.com/game/simon&quot;&gt;Simon&lt;/a&gt;, and rhythm action button pressing in time with the music. &lt;a href=&quot;http://en.wikipedia.org/wiki/Digitiser&quot;&gt;Digitiser&lt;/a&gt;, a video game fanzine written by &lt;a href=&quot;http://en.wikipedia.org/wiki/Paul_Rose_(writer)&quot;&gt;Paul Rose&lt;/a&gt; provided by Channel 4 as part of their Teletext service had this to say about &lt;em&gt;Bishi Bashi Special&lt;/em&gt; “utterly, utterly dreadful–but… probably one of the best games I’ve ever had the pleasure of playing.” That sums things up better than I ever could.&lt;/p&gt;

&lt;p&gt;I used to play &lt;em&gt;Bishi Bashi Special&lt;/em&gt; whilst I was lived in my first house share - the perfect place for it really. Having that many people all laughing manically at what was happening on screen was a fantastic experience. Interestingly, the few people I’ve spoken to about the game all have such fond memories but nobody could actually remember too many details so the video linked to below brought them all flooding back. In fact, I’d forgotten that a multi-player game could be so much fun until the exact same atmosphere appeared when I was recently at a friend’s house playing &lt;em&gt;Wii Party&lt;/em&gt;, which takes what was done so well in &lt;em&gt;Bishi Bashi Special&lt;/em&gt; and dresses it up in that special way only Nintendo seem to be able to do.&lt;/p&gt;

&lt;p&gt;So if you’re not consumed by &lt;em&gt;Wii Party&lt;/em&gt; and it’s horse racing mode, or sick to death of &lt;em&gt;Wario Ware, Inc.&lt;/em&gt;, and you’re hungry for more social multi-player gaming, then it might be time to revisit &lt;em&gt;Bishi Bashi Special&lt;/em&gt;. It can currently be picked up for £3.49 on the PlayStation Store. That works out at less than 5p a game, making it quite possibly the bargain of the century.&lt;/p&gt;

&lt;h2 id=&quot;links&quot;&gt;Links&lt;/h2&gt;

&lt;ul&gt;
  &lt;li&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=AYYtiIicCkI&quot;&gt;Watch the game on YouTube.com&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;http://www.mobygames.com/game/bishi-bashi-special&quot;&gt;Find out more at mobygames.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
          <author>by Matt Sephton</author>
          <pubDate>Mon, 01 Nov 2010 19:17:00 +0000</pubDate>
          <link>https://blog.gingerbeardman.com/2010/11/01/bishi-bashi-special/</link>
          <guid isPermaLink="true">https://blog.gingerbeardman.com/2010/11/01/bishi-bashi-special/</guid>
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          <title>Review: ChuChu Rocket!</title>
          <description>&lt;p&gt;&lt;img src=&quot;https://64.media.tumblr.com/tumblr_lab0jaa6l61qbfpni.jpg&quot; alt=&quot;ChuChu Rocket!&quot; /&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The Dreamcast was the first truly online home video game console, and brought with it the first wave of fantastic online multi-player games that could be played on your TV. &lt;em&gt;ChuChu Rocket!&lt;/em&gt; was one of the best, an outstanding action puzzler with a glorious multi-player mode.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;The aim of the game is to guide mice (“ChuChus”) around the screen into one or more goals (Rockets) whilst avoiding any cats (“KapuKapus”) that are roaming about. Both the mice and cats move in predictable ways - they always turn right when reaching a wall, they follow corners and they turn around when they encounter a dead end. The player places up to three arrows on the play field, which will direct anything that passes over them - both mice and cats. Arrows cannot be laid on top of other arrow or obstacles, and disappear over time and the oldest is removed if the player lays a fourth arrow. Special mice frequently appear, golden mice being worth many times more than regular mice and pink mice randomly changing gameplay in one of a number of ways. Such a simple premise quickly results in a maddening procession of mice and cats and all manner of confusion as players try to outwit each the positioning of arrows.&lt;/p&gt;

&lt;p&gt;Single player mode saw you play against the computer or in puzzle mode where you have to figure out the solution to puzzles by placing your arrows in the correct locations to get the mice to the exit, which was an excellent part of the game in itself. Local multi-player is an absolute riot and has to be seen to be believed - there simply aren’t many other games that are this much fun played with a few friends. Online multi-player was a great backup option to have as you’d never be short of people to play against. It’s something we’re used to these days with things like Xbox Live and as we have all grown up and got on with our own lives it’s often the preferred way to experience multi-player gaming.&lt;/p&gt;

&lt;p&gt;With the demise of the Dreamcast the game slowly faded away, briefly reentering the public eye a year later with a release on the Game Boy Advance. This handheld version matched the Dreamcast original feature for feature, with the exception of online play. However it did have slightly simplified graphics and an extra 2,5000 user-generated puzzles taken from the Dreamcast version’s online hub. There was a fan remake for the Atari ST which was an accurate but unofficial version of the game.&lt;/p&gt;

&lt;p&gt;Recently a version of the game was released on the App Store, but with features being spread across an iPhone version and an iPad version and it not feat as much content as the older GameBoy Advance version. It’s great to see such an original game get a new lease of life, but sad that it’s still missing important features from the original, showing just how far ahead of it’s time the Dreamcast was. Hopefully the iOS versions of the game will gain multi-player support in the future and finally give us the experience that was so enthralling those 10 years ago.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;This review is dedicated to my good friend Morgan, without whom I’d have never bought a Dreamcast. He will always be Mr Sega to me.&lt;/em&gt;&lt;/p&gt;

&lt;h2 id=&quot;links&quot;&gt;Links&lt;/h2&gt;

&lt;ul&gt;
  &lt;li&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=WHBsA-PZXiA&quot;&gt;Watch the game on YouTube.com&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;http://www.mobygames.com/game/chuchu-rocket&quot;&gt;Find out more at mobygames.com&lt;/a&gt;&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;http://rg.atari.org/chuchu.htm&quot;&gt;Find out more about the Atari ST version at Atari.org&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
          <author>by Matt Sephton</author>
          <pubDate>Thu, 28 Oct 2010 14:01:00 +0000</pubDate>
          <link>https://blog.gingerbeardman.com/2010/10/28/chuchu-rocket/</link>
          <guid isPermaLink="true">https://blog.gingerbeardman.com/2010/10/28/chuchu-rocket/</guid>
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