Early computer art by Barbara Nessim (1984)

Whilst searching for something else entirely I stumbled across these images and was struck by just how beautiful they are. The artwork is by Barbara Nessim and was featured as the cover and section pages in the September 1984 (Vol 9, No 10) issue of BYTE magazine. Larger versions are at the bottom of this blog post.

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They were drawn during a residency at Time Life in NYC, simply because that was the easiest way Barbara could gain access to a colour computer with suitable capabilities: a Norpak IPS-2 Videotex (NAPLPS/Telidon) system. This offered 6 drawing modes (arc, rectangle, circle, line, dot and polygon) and 12 colours, of which half where shades of grey, plus black and white. And at a resolution of 256x200. That equates to a computer system roughly equivalent to an Apple II running a rudimentary graphics application, in fact you could get an add-on card for the Apple II to give it full Norpak Telidon capabilities. The main benefit of the Norpak IPS-2 computer system was that it had pen/stylus input. The system comprised two monitors, one showed the artwork and the other showed the software status menu system. The software was controlled by keyboard and the points that specify the shapes were entered using the pen input.

My first thought was “such cool pixel art!” but a little bit more reading shows that they are actually vector illustrations. NAPLPS is an early graphics format which could represent both text and vector graphics with all coordinates and other properties - such as size, fill pattern, density - encoded as ASCII for easy transmission. It was designed to display information on TVs, and also used for display on terminals, in BBS software, and on the Prodigy online service. Readers from around the world might be more familiar with Teletext, which is a close relative of Videotex.

Doing pure illustration using a system meant for creating pages of information is exactly the type of software subversion I love to discover!

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Barbara Nessim is a name I was already familiar with, as I’d seen her mentioned and interviewed in Verbum magazine, COMPUTE magazine, in various books about illustration, and regarding her groundbreaking interactive art exhibition/installation Random Access Memories (1991/2) - which addressed world issues such as migration and population growth and allowed visitors to operate a Macintosh containing the work, selecting images and printing their own customised booklet of her work with their choice of national flag on the cover. Source 1 and 2

Whilst I had seen other early computer work by Barbara - portraits, nudes, abstract (all of which are worth checking out!) - I had never seen work quite like these images from BYTE.

The chunky scan-line gaps in between the rows of pixels are the result of these images being photographs of the monitor on which they were displayed. Screenshots had existed since the 1960s but in the 1980s getting such an image off a mainframe was not yet easy or universal. Instead images were saved by pointing a camera at the screen, in this case a Polaroid Palette Video Image Recorder, capturing the image on 35mm slide film, and printing them by cibachrome process. Which is really saying something! Of course, I think the photos are much better than screenshots because of the scan-lines, the phosphor glow, the bleeding of colours, and the general analog feel to the whole thing.

Barbara was one of few people to embrace computers for art in the early-1980s, when the rest of the art world considered them at best a “fad” and at worst a threat to their existence. Before and after the 1980s Barbara carved out a hugely successful career for herself, encompassing many different forms of art, teaching and activism. She continues to create and exhibit her art.

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Further reading (chronological)


If you have anything in the world to do with graphics, you would have to be pretty thick-skinned not to have "feelings" about the computer revolution. The truth is, when you 're reached a certain level of accomplishment in your chosen vocation, it's more than a little disconcerting to have your pencil and T-square plucked from your hands and your drawing table kicked out from under you. Here you are at the peak of your powers and... VAVOOM...a whole new technology has come tumbling down on your head, without as much as an "If you please.." More exasperating still, is the army of mere "children" who are in cahoots with the devilish machines, tickle their keys and speak computerese fluently—a language that is quite foreign to many of us. Small wonder that some graphics people have entrenched themselves in on anti-computer stance, which they cling to like shipwrecked victims to a life raft. And the more they see of the fantastic hijinks of the new tool——the more threatening it becomes.


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Originally published: 2023-11-09
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