My most popular posts of 2025

2025, eh? What a blast.

This year saw an incredible burst of creativity and exploration. I started the year shipping a multi-player arcade racing game for Sega Dreamcast, coded in bed making games on iOS using Love2D, made a little game that won at a PC gamejam thanks to Atari & Jeff Minter, and created everything from browser games to number one DJ mixes. One big milestone was my Macintosh Magazine Media project surpassed 1 million files (that’s over 30 million uncompressed files). Nerd alert!

The year also brought significant challenges—navigating community harassment led me to step back from the Playdate scene after nearly six years of creative work there. I decided to bang a drum about that and I now donate all of my Playdate earnings to charity. This year also opened new doors: I landed my dream job and am now building a game studio and creating my dream game. Pretty cool.

Through it all, I kept creating, kept learning, and kept sharing. Still trying to launch some apps and games that have been finished for months or years, and that I use myself every day. Maybe in 2026.

How many posts?

According to Google Analytics, my 5 most popular posts in 2025 were (most popular first):

Best of the rest

My personal favourites from the year (most recent first):

Still going strong

The following posts keep on truckin’ (most popular first):

Blog changelog

  • Improved replacement of “nouns” which are automatically-emphasised words (6 Mar, 11 May)
  • Improved sitemap and feed XML (14 Apr)
  • Added support for comments links to Bluesky and Mastodon (23 Apr)
  • Added wishlist of hard-to-find stuff (8 Aug)

Previous years