2022 was a mixed year for me.
I secured my own studio and continued to be hugely productive, creating some of my best ever work. Unfortunately, I experienced multiple traumatic events, and their lingering effects knocked out the last third of the year and beyond. Life-changing, and not in a good way.
How many posts?
- 18 posts (down from 55 in 2021)
Most popular posts
According to Google Analytics, my 5 most popular posts in 2022 were (most popular first):
- Accessing Yahoo! Japan from Europe (7 Apr)
- Kawase Hasui’s Imaginary World Tour (29 Dec)
- Displaying Full Referrer URL in Google Analytics 4 (GA4) (17 Jan)
- Accessing Yahoo! Japan from Europe (7 Apr)
- Bender for Playdate (20 May)
Best of the rest
My personal favourites from the year (most recent first):
- Gaming Advent Calendar the one where I mention games I’ve played
- Fixing bugs using Bird on Palm OS the one where I nerd out
- Sparrow Solitaire for Playdate (Early Access) the one where I launch a game too early
Most enduring posts
According to Google Analytics, my 5 most popular posts from previous years (most popular first):
- Building BasiliskII for iOS (21 Apr 2021)
- Recovered: Forgotten SEGA Exclusives on Palm OS (24 Apr 2019)
- Turning an iPad Pro into the Ultimate Classic Macintosh (17 Apr 2021)
- Pixel-Perfect retro gaming on LCD 480p EDTVs (6 May 2021)
- Playing old 32-bit iOS games in 2021 (14 Sep 2021)